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Classes | |
class | NodeListener |
Objects use this interface to respond to Node events. More... | |
class | SceneNode |
Node used to represent an entire scene or world. More... | |
class | Node |
The main class of Scene2D. Nodes are used to represent objects in the scene, and can be animated, selected, and respond to events. More... | |
struct | MaterialState |
Contains information about material colour and how the material is propagated through the scene graph. More... | |
class | TextureState |
Contains information about texture image and how the texture is propagated through the scene graph. More... |